# After making changes to code or tables call org-babel-tangle (C-c C-v t). #+Title: Miryoku (ZMK) [[https://raw.githubusercontent.com/manna-harbour/miryoku/master/data/logos/miryoku-roa-32.png]] [[https://raw.githubusercontent.com/manna-harbour/miryoku/master/data/layers/miryoku-legends_keycodes.png]] Miryoku is an ergonomic, minimal, orthogonal, and universal keyboard layout. *This document describes miryoku for ZMK only. For the development branch, general documentation, and other implementations see [[https://github.com/manna-harbour/miryoku/blob/master/README.org][github.com/manna-harbour/miryoku]].* * Contents :TOC_3: - [[#layout][Layout]] - [[#layers][Layers]] - [[#base-base][Base (~BASE~)]] - [[#navigation-navr][Navigation (~NAVR~)]] - [[#mouse-mour][Mouse (~MOUR~)]] - [[#media-medr][Media (~MEDR~)]] - [[#numerals-and-symbols-nsl][Numerals and Symbols (~NSL~)]] - [[#shifted-numerals-and-symbols-nssl][Shifted Numerals and Symbols (~NSSL~)]] - [[#function-and-system-funl][Function and System (~FUNL~)]] - [[#alternative-layouts][Alternative Layouts]] - [[#code-generation][Code Generation]] - [[#table-conversion-scripts][Table Conversion Scripts]] - [[#table-map-taphold][table-map-taphold]] - [[#table-map-half][table-map-half]] - [[#table-map-full][table-map-full]] - [[#table-layer-defines][table-layer-defines]] - [[#data][Data]] - [[#layers-1][layers]] - [[#symbol-names][symbol-names]] - [[#mods][mods]] - [[#nonkp][nonkp]] - [[#header][header]] - [[#subset-mapping][Subset Mapping]] - [[#miryoku-include][miryoku include]] - [[#miryokukeymap][[[./miryoku.keymap]]]] - [[#documentation][Documentation]] - [[#contact][Contact]] * Layout ** Layers The layers are maintained in tables, with the thumb keys on the bottom row. ~X_NP~ indicates the key is not present and is used to fill in the table around the thumb keys. The grid arrangement of the tables does not imply a particular physical layout. Basic keycodes are entered without the ~KC_~ prefix. Symbols can be entered as-is, except for '-' (~MINS~), '.' (~DOT~), '|' (~PIPE~), and '"' (~DQUO~). Empty cells are unused. The base layer has both halves of the layout joined for convenience. Other layers are specified as a single hand. *** Base (~BASE~) The base layer is maintained as separate tap and hold tables and are combined into the corresponding tap-hold keycodes for mods and layer change. Mods (and reset) will be available on sub layers on the same hand as the layer change thumb key. Unknown names are considered to be layer names. Base layer alphas are Colemak-DHm. Thumb keys are backspace, enter, delete on the right and space, tab, escape on the left. Dot, comma and apostrophe are included for prose, dot and slash for file and directory names. **** Tap #+NAME: colemakdhm | Q | W | F | P | B | J | L | U | Y | ' | | A | R | S | T | G | M | N | E | I | O | | Z | X | C | D | V | K | H | , | DOT | / | | X_NP | X_NP | ESC | SPC | TAB | ENT | BSPC | DEL | X_NP | X_NP | **** Hold #+NAME: hold | &rst | | | | | | | | | &rst | | LGUI | LALT | LCTL | LSFT | | | LSFT | LCTL | LALT | LGUI | | | ALGR | | | | | | | ALGR | | | X_NP | X_NP | MEDR | NAVR | MOUR | NSSL | NSL | FUNL | X_NP | X_NP | *** Navigation (~NAVR~) Primary right-hand layer (left home thumb) is navigation and editing. Cursor keys are on the home position, line and page movement below, clipboard above, caps lock and insert on the inner column. Thumb keys are duplicated from the base layer to avoid having to layer change mid edit and to enable auto-repeat. #+NAME: navr | AGIN | UNDO | CUT | COPY | PSTE | | CAPS | LEFT | DOWN | UP | RGHT | | INS | HOME | PGDN | PGUP | END | | ENT | BSPC | DEL | X_NP | X_NP | *** Mouse (~MOUR~) Secondary right-hand layer is mouse emulation. Mouse movement mirrors cursor navigation on home and wheel mirrors line / page movement below. Buttons are on the thumbs (L, M, R). Mouse movement, click, and drag with modifiers can be performed from the home position. Unused keys are available for other related functions. #+NAME: mour | | | | | | | | MS_L | MS_D | MS_U | MS_R | | | WH_L | WH_D | WH_U | WH_R | | BTN1 | BTN3 | BTN2 | X_NP | X_NP | **** Mouse Buttons Overlay (~MBO~) Available for automatic activation depending on keyboard hardware and configuration. Not activated manually. #+NAME: mbo | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | X_NP | X_NP | | | | BTN1 | BTN3 | BTN2 | X_NP | X_NP | *** Media (~MEDR~) Tertiary right-hand layer is media control, with volume up / down and next / prev mirroring the navigation keys. Pause, stop and mute are on thumbs. RGB control is on the top row (combine with shift to invert). Unused keys are available for other related functions. #+NAME: medr | RGB_TOG | RGB_MOD | RGB_HUI | RGB_SAI | RGB_VAI | | | MPRV | VOLD | VOLU | MNXT | | | | | | | | MSTP | MPLY | MUTE | X_NP | X_NP | *** Numerals and Symbols (~NSL~) Primary left-hand layer (right home thumb) is numerals and symbols. Numerals are in the standard numpad locations with symbols in the remaining positions. Dot is duplicated from the base layer. #+NAME: nsl | [ | 7 | 8 | 9 | ] | | ; | 4 | 5 | 6 | = | | ` | 1 | 2 | 3 | \ | | X_NP | X_NP | DOT | 0 | MINS | *** Shifted Numerals and Symbols (~NSSL~) Secondary left-hand layer has shifted symbols in the same locations to reduce chording when using mods with shifted symbols. Open parenthesis is duplicated next to close parenthesis. #+NAME: nssl | { | & | * | ( | } | | : | $ | % | ^ | + | | ~ | ! | @ | # | PIPE | | X_NP | X_NP | ( | ) | _ | *** Function and System (~FUNL~) Tertiary left-hand layer has function keys mirroring the numerals on the primary layer with extras on the pinkie column, plus system keys on the inner column. App (menu) is on the tertiary thumb key and other thumb keys are duplicated from the base layer to enable auto-repeat. #+NAME: funl | F12 | F7 | F8 | F9 | PSCR | | F11 | F4 | F5 | F6 | SLCK | | F10 | F1 | F2 | F3 | PAUS | | X_NP | X_NP | APP | SPC | TAB | *** Alternative Layouts The defaults are recommended, but alternative layouts are provided to accommodate existing muscle memory. **** Base Layer Alphas To select, append the corresponding option to the ~make~ command line when building, e.g. ~MIRYOKU_ALPHAS=QWERTY~. ***** Colemak ~MIRYOKU_ALPHAS=COLEMAK~ #+NAME: colemak | Q | W | F | P | G | J | L | U | Y | ' | | A | R | S | T | D | H | N | E | I | O | | Z | X | C | V | B | K | M | , | DOT | / | | X_NP | X_NP | ESC | SPC | TAB | ENT | BSPC | DEL | X_NP | X_NP | ***** Colemak Mod-DH ~MIRYOKU_ALPHAS=COLEMAKDH~ #+NAME: colemakdh | Q | W | F | P | B | J | L | U | Y | ' | | A | R | S | T | G | K | N | E | I | O | | Z | X | C | D | V | M | H | , | DOT | / | | X_NP | X_NP | ESC | SPC | TAB | ENT | BSPC | DEL | X_NP | X_NP | ***** Dvorak ~MIRYOKU_ALPHAS=DVORAK~ #+NAME: dvorak | ' | , | DOT | P | Y | F | G | C | R | L | | A | O | E | U | I | D | H | T | N | S | | / | Q | J | K | X | B | M | W | V | Z | | X_NP | X_NP | ESC | SPC | TAB | ENT | BSPC | DEL | X_NP | X_NP | ***** Halmak ~MIRYOKU_ALPHAS=HALMAK~ #+NAME: halmak | W | L | R | B | Z | ' | Q | U | D | J | | S | H | N | T | , | DOT | A | E | O | I | | F | M | V | C | / | G | P | X | K | Y | | X_NP | X_NP | ESC | SPC | TAB | ENT | BSPC | DEL | X_NP | X_NP | ***** Workman ~MIRYOKU_ALPHAS=WORKMAN~ #+NAME: workman | Q | D | R | W | B | J | F | U | P | ' | | A | S | H | T | G | Y | N | E | O | I | | Z | X | M | C | V | K | L | , | DOT | / | | X_NP | X_NP | ESC | SPC | TAB | ENT | BSPC | DEL | X_NP | X_NP | ***** QWERTY ~MIRYOKU_ALPHAS=QWERTY~ #+NAME: qwerty | Q | W | E | R | T | Y | U | I | O | P | | A | S | D | F | G | H | J | K | L | ' | | Z | X | C | V | B | N | M | , | DOT | / | | X_NP | X_NP | ESC | SPC | TAB | ENT | BSPC | DEL | X_NP | X_NP | **** vi-Style Navigation To select, append ~MIRYOKU_NAV=VI~ to the ~make~ command line when building. ***** Navigation (NAVR) #+NAME: navr-vi | AGIN | UNDO | CUT | COPY | PSTE | | LEFT | DOWN | UP | RGHT | CAPS | | HOME | PGDN | PGUP | END | INS | | ENT | BSPC | DEL | X_NP | X_NP | ***** Mouse (MOUR) #+NAME: mour-vi | | | | | | | MS_L | MS_D | MS_U | MS_R | | | WH_L | WH_D | WH_U | WH_R | | | BTN1 | BTN3 | BTN2 | X_NP | X_NP | ***** Media (MEDR) #+NAME: medr-vi | RGB_TOG | RGB_MOD | RGB_HUI | RGB_SAI | RGB_VAI | | MPRV | VOLD | VOLU | MNXT | | | | | | | | | MSTP | MPLY | MUTE | X_NP | X_NP | *** COMMENT Templates #+NAME: tem | | | | | | | | | | | |------+------+------+------+------+------+------+------+------+------| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | X_NP | X_NP | | | | | | | X_NP | X_NP | Duplicate base layer tap keys on thumbs rather than trans to enable auto-repeat. #+NAME: temr | | | | | | |------+------+------+------+------| | | | | | | | | | | | | | | | | | | | ENT | BSPC | DEL | X_NP | X_NP | #+NAME: teml | | | | | | |------+------+------+------+------| | | | | | | | | | | | | | | | | | | | X_NP | X_NP | ESC | SPC | TAB | * Code Generation ** Table Conversion Scripts *** table-map-taphold Produce base layer from separate tap and hold tables. #+NAME: table-map-taphold #+BEGIN_SRC python :var tap_table=colemakdhm :var hold_table=hold :var symbol_names_table=symbol-names :var mods_table=mods :var nonkp_table=nonkp :tangle no :results verbatim width = 14 mods_dict = dict.fromkeys(mods_table[0]) nonkp_tuple = tuple(nonkp_table[0]) symbol_names_dict = {} results = '' for symbol, name, shifted_symbol, shifted_name in symbol_names_table: symbol_names_dict[symbol] = name symbol_names_dict[shifted_symbol] = shifted_name for tap_row, hold_row in map(None, tap_table, hold_table): for tap, hold in map(None, tap_row, hold_row): if tap == '': code = 'X_NU' elif tap in symbol_names_dict: code = symbol_names_dict[tap] else: code = tap if hold in mods_dict: code = '&hm ' + str(hold) + ' ' + code elif hold != '' and not str(hold).startswith(nonkp_tuple): code = '< ' + str(hold) + ' ' + code elif not str(code).startswith(nonkp_tuple): code = '&kp ' + str(code) results += (code + ', ').ljust(width) results = results.rstrip(' ') + '\n' results = results.rstrip('\n, ') return results #+END_SRC #+RESULTS: table-map-taphold : &kp Q, &kp W, &kp F, &kp P, &kp B, &kp J, &kp L, &kp U, &kp Y, &kp QUOT, : &hm LGUI A, &hm LALT R, &hm LCTL S, &hm LSFT T, &kp G, &kp M, &hm LSFT N, &hm LCTL E, &hm LALT I, &hm LGUI O, : &kp Z, &hm ALGR X, &kp C, &kp D, &kp V, &kp K, &kp H, &kp COMM, &hm ALGR DOT, &kp SLSH, : X_NP, X_NP, < MEDR ESC, < NAVR SPC, < MOUR TAB, < NSSL ENT, < NSL BSPC, < FUNL DEL, X_NP, X_NP *** table-map-half Produce sub layers given layer name and corresponding table for single hand and incorporating mods and reset from base layer. Layer names must end with 'R' or 'L'. A layer with shifted symbols can also be generated. #+NAME: table-map-half #+BEGIN_SRC python :var hold_table=hold :var mode="l" :var half_table=nsl :var symbol_names_table=symbol-names :var mods_table=mods :var nonkp_table=nonkp :var shift="false" :tangle no :results verbatim width = 10 mods_dict = dict.fromkeys(mods_table[0]) nonkp_tuple = tuple(nonkp_table[0]) symbol_names_dict = {} shifted_symbol_names_dict = {} for symbol, name, shifted_symbol, shifted_name in symbol_names_table: symbol_names_dict[symbol] = name symbol_names_dict[shifted_symbol] = shifted_name shifted_symbol_names_dict[symbol] = shifted_name length = len(half_table[0]) results = '' for half_row, hold_row in map(None, half_table, hold_table): hold_row_l, hold_row_r = hold_row[:length], hold_row[length:] for lr, hold_row_lr in ('l', hold_row_l), ('r', hold_row_r): if lr == mode: for half in half_row: if half == '': code = 'X_NU' elif shift == "true" and half in shifted_symbol_names_dict: code = shifted_symbol_names_dict[half] elif half in symbol_names_dict: code = symbol_names_dict[half] else: code = half if not str(code).startswith(nonkp_tuple): code = '&kp ' + str(code) results += (str(code) + ', ').ljust(width) else: for hold in hold_row_lr: if hold == '' or not str(hold).startswith(nonkp_tuple) and hold not in mods_dict: code = 'X_NA' else: code = hold if not str(code).startswith(nonkp_tuple): code = '&kp ' + str(code) results += (str(code) + ', ').ljust(width) results = results.rstrip(' ') + '\n' results = results.rstrip('\n, ') return results #+END_SRC #+RESULTS: table-map-half : &kp LBRC, &kp 7, &kp 8, &kp 9, &kp RBRC, X_NA, X_NA, X_NA, X_NA, &rst, : &kp SCLN, &kp 4, &kp 5, &kp 6, &kp EQL, X_NA, &kp LSFT, &kp LCTL, &kp LALT, &kp LGUI, : &kp GRV, &kp 1, &kp 2, &kp 3, &kp BSLS, X_NA, X_NA, X_NA, &kp ALGR, X_NA, : X_NP, X_NP, &kp DOT, &kp 0, &kp MINS, X_NA, X_NA, X_NA, X_NP, X_NP *** table-map-full Produce full layer from single table. Fill for unused keys is configurable. #+NAME: table-map-full #+BEGIN_SRC python :var table=mbo :var fill="&trans" :var symbol_names_table=symbol-names :var nonkp_table=nonkp :tangle no :results verbatim width = 10 symbol_names_dict = {} nonkp_tuple = tuple(nonkp_table[0]) for symbol, name, shifted_symbol, shifted_name in symbol_names_table: symbol_names_dict[symbol] = name symbol_names_dict[shifted_symbol] = shifted_name results = '' for row in table: for key in row: if key == '': code = fill elif key in symbol_names_dict: code = symbol_names_dict[key] else: code = key if not str(code).startswith(nonkp_tuple): code = '&kp ' + str(code) results += (code + ', ').ljust(width) results = results.rstrip(' ') + '\n' results = results.rstrip('\n, ') return results #+END_SRC #+RESULTS: table-map-full : &trans, &trans, &trans, &trans, &trans, &trans, &trans, &trans, &trans, &trans, : &trans, &trans, &trans, &trans, &trans, &trans, &trans, &trans, &trans, &trans, : &trans, &trans, &trans, &trans, &trans, &trans, &trans, &trans, &trans, &trans, : X_NP, X_NP, &trans, &trans, &trans, &kp BTN1, &kp BTN3, &kp BTN2, X_NP, X_NP *** table-layer-defines Produce layer defines from layer names in hold table. #+NAME: table-layer-defines #+BEGIN_SRC python :var layers_table=layers :tangle no width = 5 layers_list = layers_table[0] results = '' i = 0 for layer in layers_list: results += '#define ' + ( layer + ' ').ljust(width) + str(i) + '\n' i += 1 return results #+END_SRC #+RESULTS: table-layer-defines : #define BASE 0 : #define MBO 1 : #define NAVR 2 : #define MOUR 3 : #define MEDR 4 : #define NSL 5 : #define NSSL 6 : #define FUNL 7 ** Data *** layers #+NAME: layers | BASE | MBO | NAVR | MOUR | MEDR | NSL | NSSL | FUNL | *** symbol-names Symbol, name, and shifted symbol mappings for use in tables. #+NAME: symbol-names | ` | GRV | ~ | TILD | | "-" | MINS | _ | UNDS | | = | EQL | + | PLUS | | [ | LBRC | { | LCBR | | ] | RBRC | } | RCBR | | \ | BSLS | PIPE | PIPE | | ; | SCLN | : | COLN | | ' | QUOT | DQUO | DQUO | | , | COMM | < | LT | | "." | DOT | > | GT | | / | SLSH | ? | QUES | | 1 | 1 | ! | EXLM | | 2 | 2 | @ | AT | | 3 | 3 | # | HASH | | 4 | 4 | $ | DLR | | 5 | 5 | % | PERC | | 6 | 6 | ^ | CIRC | | 7 | 7 | & | AMPR | | 8 | 8 | * | ASTR | | 9 | 9 | ( | LPRN | | 0 | 0 | ) | RPRN | *** mods Modifiers usable in hold table. Need to have the same name for ~KC_~ and ~_T~ versions. #+NAME: mods | LSFT | LCTL | LALT | LGUI | ALGR | *** nonkp Keycodes that match any of these prefixes will not have ~KC_~ automatically prepended. #+NAME: nonkp | X_ | & | *** header Header for tangled source files. #+NAME: header #+BEGIN_SRC C :tangle no generated from miryoku_zmk.org -*- buffer-read-only: t -*- #+END_SRC * Subset Mapping The keymap, build options, and configuration are shared between keyboards. The layout is mapped onto keyboards with different physical layouts as a subset. ** miryoku include *** [[./miryoku.keymap]] #+BEGIN_SRC C :noweb yes :padline no :tangle miryoku.keymap // <
> //#include //#include //#include #define SUBMAP(\ K00, K01, K02, K03, K04, K05, K06, K07, K08, K09,\ K10, K11, K12, K13, K14, K15, K16, K17, K18, K19,\ K20, K21, K22, K23, K24, K25, K26, K27, K28, K29,\ N30, N31, K32, K33, K34, K35, K36, K37, N38, N39\ )\ &none K00 K01 K02 K03 K04 K05 K06 K07 K08 K09 &none \ &none K10 K11 K12 K13 K14 K15 K16 K17 K18 K19 &none \ &none K20 K21 K22 K23 K24 K25 K26 K27 K28 K29 &none \ K32 K33 K34 K35 K36 K37 <> #define X_NP &none // key is not present #define X_NA &none // present but not available for use #define X_NU &none // available but not used / { behaviors { hm: homerow_mods { compatible = "zmk,behavior-hold-tap"; label = "HOMEROW_MODS"; #binding-cells = <2>; tapping_term_ms = <200>; flavor = "tap-preferred"; bindings = <&kp>, <&kp>; }; }; keymap { compatible = "zmk,keymap"; BASE_layer { bindings = < #if defined MIRYOKU_ALPHAS_COLEMAK SUBMAP( <> ) #elif defined MIRYOKU_ALPHAS_COLEMAKDH SUBMAP( <> ) #elif defined MIRYOKU_ALPHAS_DVORAK SUBMAP( <> ) #elif defined MIRYOKU_ALPHAS_HALMAK SUBMAP( <> ) #elif defined MIRYOKU_ALPHAS_WORKMAN SUBMAP( <> ) #elif defined MIRYOKU_ALPHAS_QWERTY SUBMAP( <> ) #else SUBMAP( <> ) #endif >; }; MBO_layer { bindings = < SUBMAP( <> ) >; }; NAVR_layer { bindings = < #if defined MIRYOKU_NAV_VI SUBMAP( <> ) #else SUBMAP( <> ) #endif >; }; MOUR_layer { bindings = < #if defined MIRYOKU_NAV_VI SUBMAP( <> ) #else SUBMAP( <> ) #endif >; }; MEDR_layer { bindings = < #if defined MIRYOKU_NAV_VI SUBMAP( <> ) #else SUBMAP( <> ) #endif >; }; NSL_layer { bindings = < SUBMAP( <> ) >; }; NSSL_layer { bindings = < SUBMAP( <> ) >; }; FUNL_layer { bindings = < SUBMAP( <> ) >; }; }; }; }; #+END_SRC * Documentation :noexport_1: ** ZMK - ** Org Mode - https://orgmode.org/ - https://orgmode.org/manual/Tables.html - https://orgmode.org/manual/Working-with-Source-Code.html * Contact [[https://github.com/manna-harbour][https://raw.githubusercontent.com/manna-harbour/miryoku/master/data/logos/manna-harbour-boa-32.png]]